Azuhl
A Grimbright
Campaign Setting
for D&D 5e
Frozen seas. Bladeships. A 90-day eclipse.
A world that wants you dead.

The Curse Changed Everything
The oceans froze.
We learned to sail them anyway.
Black ice covers the world — endless and treacherous. Build your bladeship. Recruit your crew. Sail the frozen seas into the unknown.

Gods Among Mortals
The gods didn't abandon this world.
They came down to fight for it.
Now their children carve kingdoms from the ruins — and none of them agree on what comes next. Ally with them, defy them, or claim power for yourself.

The Eclipse Approaches
When darkness falls,
light is the only currency that matters.
Oil, fire, and divine light hold back the daemons. Hoard it, trade it, fight for it — when the eclipse comes, gold won't save you.
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Backers already discovered this world


The critically acclaimed board game Uprising: Curse of the Last Emperor introduced Azuhl to thousands. Now, after 25 years of development, the full RPG campaign setting is coming to Kickstarter.

Inspired by the sweeping sagas of Star Wars and the mythic grandeur of Lord of the Rings, with a pinch of Mad Max and a touch of Indiana Jones. Azuhl is a grimbright campaign setting — the world is harsh and unforgiving, but it burns with defiant hope.
Three Books.
Endless Adventures.
Hardcover · Full color · Gold-edged pages · 1,000+ pages across three volumes



Gamemaster’s Guide
Everything a GM needs to bring Azuhl to life — lore, encounters, and tools

Adventurer’s Almanac
Your guide to the world, its cultures, and the tools to forge your legend

Bestiary of the Curse
200+ creatures, daemons, and NPCs that inhabit the frozen isles
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Playable Cultures
All new, all unique to Azuhl
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New Subclasses
For every D&D class
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Monsters & NPCs
From daemons to colossi
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Locations
Each with adventure hooks
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Bladeship Attributes
Build your vessel
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New Spells
Five weaving techniques
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Magic Items
Post-cataclysmic artifacts
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Mutations
The Nethersea changes you
12 New Playable Cultures
Forget the same old dwarf.
Meet the Survivors.
Twelve cultures shaped by ice, isolation, and centuries of survival. Each with its own history, traditions, and reason to fight.


Your Adventures Await
Three pillars.
Infinite stories.
Explore uncharted lands, forge alliances, and shape the fate of a broken world. Every journey begins with a choice — where will yours lead?



Explore
Sail the frozen seas aboard your bladeship. Delve into ancient ruins guarded by unspeakable dangers. Chart the impossible waters of the Nethersea.
- Bladeship construction (80+ attributes)
- Skailor crew roles & navigation
- 100+ locations & adventure hooks
- The Nethersea parallel ocean

Rebuild
Navigate the cold war between the Mohyar and the Drakorian Empire and build something new from the ashes of a broken world.
- 12 deeply developed factions
- Political intrigue & espionage
- Trade routes & Icewind Traders
- Living world shaped by choices

Survive
Endure the 90-day eclipse when Dæmons walk the earth. Manage warmth, hunger, and hope — in this world, light is currency against the darkness.
- Hope, Warmth & Hunger mechanics
- The Eclipse — 90 days of darkness
- 200+ monsters, daemons & NPCs
- 50+ survival cooking recipes
Our Commitment
Every piece of art in Azuhl is created by
human artists.
We love Art. Every illustration, every character portrait, every painting in Azuhl was created by one of us by hand. With your help, we’ll keep doing that.

Concept Sketch

Clean Linework

Final Painting

Close-Up Detail
The Team
The people behind Azuhl
We are a small, passionate crew of artists from all over the world pouring our hearts into every corner of this setting.



Dirk
World Builder

Zen
GM & Rules Designer

Vivi
Art

Davood
Art

Rocio
Maps

Stan
Art

Bartosz
Music

















