Azuhl
A Grimbright Campaign Setting for D&D 5e
Explore|Rebuild|Survive
Discover the world

The Eclipse Approaches
The oceans froze.
We learned to sail them anyway.
Bladeships are more than vessels — they are homes, fortresses, and lifelines across the frozen Nethersea. Crewed by the desperate and the daring, they are Azuhl's last defiance against the dark.
Sail the Nethersea

The Eclipse Approaches
The oceans froze.
We learned to sail them anyway.
Bladeships are more than vessels — they are homes, fortresses, and lifelines across the frozen Nethersea. Crewed by the desperate and the daring, they are Azuhl's last defiance against the dark.
Sail the Nethersea

The Eclipse Approaches
The oceans froze.
We learned to sail them anyway.
Bladeships are more than vessels — they are homes, fortresses, and lifelines across the frozen Nethersea. Crewed by the desperate and the daring, they are Azuhl's last defiance against the dark.
Sail the Nethersea
You buy old Moochi a mug of marar for the hospitality of his table, and in return, Moochi will tell you a story from his log, one about fools like us who think hope's still worth the trouble.
The World of Azuhl
A world born from ruins, burning with the will to rise again
Inspired by the sweeping sagas of Star Wars and the mythic grandeur of Lord of the Rings, with a pinch of Mad Max and a touch of Indiana Jones. Azuhl is a grimbright campaign setting — the world is harsh and unforgiving, but it burns with defiant hope.
Your Adventures Await
Three pillars. Infinite stories.
Explore
Sail the frozen seas aboard your bladeship — a ship on skids, skating across black ice between uncharted islands. Delve into ancient ruins guarded by colossi. Chart the impossible waters of the Nethersea.
- Bladeship construction (80+ attributes)
- Skailor crew roles & navigation
- 100+ locations & adventure hooks
- The Nethersea parallel ocean
Rebuild
Forge alliances between rebel factions and Imperial remnants. Navigate the cold war between the Mohyar and the Drakorian Empire. Build something new from the ashes of a broken world.
- 12 deeply developed factions
- Political intrigue & espionage
- Trade routes & Icewind Traders
- Living world shaped by choices
Survive
Endure the 90-day eclipse when daemons walk the earth. Manage warmth, hunger, and hope. Light your fires against the darkness. Fight not just to live, but to prove that survival means something.
- Hope, Warmth & Hunger mechanics
- The Eclipse — 90 days of darkness
- 200+ monsters, daemons & NPCs
- 50+ survival cooking recipes
12 New Playable Species
Forget the same old elf. Meet the survivors.
Twelve species shaped by ice, isolation, and centuries of survival. Each with its own culture, history, and reason to fight.

Mohyar
The Rebels

Drakori
The Imperials

Goroi
The Chroniclers

Hokqan
The Ferocious

Druwhn
The Enigmatic
Deeplings
The Subterranean

Ytuma
The Ancient Horned

Shu Yaga
The Stranded

Duerkhar
The Deep Forged

Krowh
The Ruin Guardians

Ziyoya
The Wanderers
+ One More
To Be Revealed
What's Inside
Three books. 1,000+ pages. A complete world.
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Playable Species
All new, all unique to Azuhl
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New Subclasses
For every D&D class
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Monsters & NPCs
From daemons to colossi
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Locations
Each with adventure hooks
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Bladeship Attributes
Build your vessel
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New Spells
Five weaving techniques
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Magic Items
Post-cataclysmic artifacts
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Mutations
The Nethersea changes you
Three books. One world.
Hardcover · Full color · Gold-edged pages · 1,000+ pages across three volumes
Gamemaster's Guide
Azuhl
Player's Handbook
Azuhl
Bestiary of Azuhl
Azuhl
Player's Handbook
Your guide to the world, its species, and the tools to forge your legend
Gamemaster's Guide
Everything a GM needs to bring Azuhl to life — lore, encounters, and campaign tools
Bestiary of Azuhl
200+ creatures, daemons, and NPCs that inhabit the frozen isles
Our Commitment
Every piece of art in Azuhl is created by human artists, paid fairly for their craft.
In an age of AI-generated imagery, we made a deliberate choice. Every illustration, every character portrait, every environmental painting in Azuhl was created by a real human being — someone who spent hours bringing this world to life.
We believe that art reflects the soul of its creator. The humanity in each brushstroke is what makes Azuhl feel alive — and that is something worth protecting.
"Art is not a commodity — it is a conversation between the artist and the world. We will never replace that."
Artist Name
Character & Species
Artist Name
Landscapes & Maps
Artist Name
Monsters & Bestiary
Concept Sketch
Final Painting
Process Detail
Close-Up
Get some more firewood; it's getting cold tonight. Now, which tale would you like to hear?
The world needs you
Azuhl needs you.
More than ever.
Follow us on Kickstarter to be notified the moment the campaign launches. Be among the first to claim your seat aboard the bladeship.







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Backers already discovered this world
The critically acclaimed board game Uprising: Curse of the Last Emperor introduced Azuhl to thousands. Now, after 25 years of development, the full RPG campaign setting is coming to Kickstarter.